Class AssetInsertEvent


public class AssetInsertEvent extends InsertEvent<AssetInsertInput>
Event to insert a BOAsset.
The launcher must provide a valid AssetInsertInput in order to successfully call this event.
The listener inserts all the BOAsset components starting from the event input, i.e. the given AssetInsertInput.
Since:
16.0
GCApi:
event
Reactors:
BTAssetInsert(0)
No Spouts
  • Constructor Details

    • AssetInsertEvent

      public AssetInsertEvent(AssetInsertInput input)
      Instantiates a new asset insert event.
      Parameters:
      input - the BOAsset to insert