Class AssetLoadEvent


public class AssetLoadEvent extends LoadEvent<BOAsset>
Event to load a BOAsset.
The launcher must provide a valid asset's id in order to successfully call this event.
The listener loads all the BOAsset components starting from the event input, i.e. the given asset's id.
Since:
16.0
GCApi:
event
Reactors:
BTAssetLoad(0)
No Spouts
  • Constructor Details

    • AssetLoadEvent

      public AssetLoadEvent(Long input)
      Instantiates a new asset load event.
      Parameters:
      input - the asset's id