Class MaterialInsertEvent


public class MaterialInsertEvent extends InsertEvent<BOMaterial>
Event to insert a BOMaterial.
The launcher must provide a valid BOMaterial in order to successfully call this event.
The listener inserts all the BOMaterial components starting from the event input, i.e. the given BOMaterial in which all needed components were previously set.
Since:
13.0
GCApi:
event
Reactors:
BTMaterialInsert(0)
No Spouts
  • Constructor Details

    • MaterialInsertEvent

      public MaterialInsertEvent(BOMaterial input)
      Instantiates a new material insert event.
      Parameters:
      input - the BOMaterial to insert