Class MaterialUpdateEvent


public class MaterialUpdateEvent extends UpdateEvent<BOMaterial>
Event to update a BOMaterial.
The launcher must provide a valid BOMaterial in order to successfully call this event.
The listener updates all the BOMaterial components starting from the event input, i.e. the given BOMaterial in which all needed components were previously updated.
Since:
13.0
GCApi:
event
Reactors:
BTMaterialUpdate(0)
No Spouts
  • Constructor Details

    • MaterialUpdateEvent

      public MaterialUpdateEvent(BOMaterial input)
      Instantiates a new material update event.
      Parameters:
      input - the BOMaterial to update