Class WarehouseMaterialInsertEvent


public class WarehouseMaterialInsertEvent extends InsertEvent<BOWarehouseMaterial>
Event to insert a BOWarehouseMaterial.
The launcher must provide a valid BOWarehouseMaterial in order to successfully call this event.
The listener inserts all the BOWarehouseMaterial components starting from the event input, i.e. the given BOWarehouseMaterial in which all needed components were previously set.
Since:
13.0
GCApi:
event
Reactors:
BTWarehouseMaterialInsert(0)
No Spouts
  • Constructor Details

    • WarehouseMaterialInsertEvent

      public WarehouseMaterialInsertEvent(BOWarehouseMaterial input)
      Instantiates a new warehouse material insert event.
      Parameters:
      input - the BOWarehouseMaterial to insert