Class WarehouseMaterialLoadEvent


public class WarehouseMaterialLoadEvent extends LoadEvent<BOWarehouseMaterial>
Event to load a BOWarehouseMaterial.
The launcher must provide a valid BOWarehouseMaterial id in order to successfully call this event.
The listener loads all the BOWarehouseMaterial components starting from the event input, i.e. the given BOWarehouseMaterial id.
Since:
13.0
GCApi:
event
Reactors:
BTWarehouseMaterialLoad(0)
No Spouts
  • Constructor Details

    • WarehouseMaterialLoadEvent

      public WarehouseMaterialLoadEvent(Long id)
      Instantiates a new warehouse material load event.
      Parameters:
      id - the BOWarehouseMaterial id