Class MaterialLoadEvent


public class MaterialLoadEvent extends LoadEvent<BOMaterial>
Event to load a BOMaterial.
The launcher must provide a valid BOMaterial id in order to successfully call this event.
The listener loads all the BOMaterial components starting from the event input, i.e. the given BOMaterial id.
Since:
17.0
GCApi:
event
Reactors:
BTMaterialLoad(0)
No Spouts
  • Constructor Details

    • MaterialLoadEvent

      public MaterialLoadEvent(Long id)
      Instantiates a new material load event.
      Parameters:
      id - the BOMaterial id