Class VehicleLoadEvent


public class VehicleLoadEvent extends LoadEvent<BOVehicle>
Event to load a vehicle.
The launcher must provide a valid vehicle's id in order to successfully call this event.
The listener loads all the BOVehicle components starting from the event input, i.e. the given vehicle's id.
Since:
16.0
GCApi:
event
Reactors:
BTVehicleLoad(0)
No Spouts
  • Constructor Details

    • VehicleLoadEvent

      public VehicleLoadEvent(Long id)
      Instantiates a new vehicle load event.
      Parameters:
      id - the vehicle's id